Note: This is a personal project and is in no way related to the Walt Disney Company and their activities. This personal project explores my take on what a mobile experience could be, and how it connects with the physical guest experience.
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From presenting an advertisement for an add-on purchase to requiring the guest to take multiple steps to access a key task; the viewing of wait times and the resort map. A mobile app should be smarter and be a guest experience lead, whilst still aiming to ensure business value is kept high.
The MyDisneyExperience app is also feature-rich, resulting in the drowning out of powerful features by other less fundamental features to the guest experience.
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The MyDisneyExperience mobile app is a complex mobile app that helps guests throughout their Walt Disney World visit, from unlocking their room to making souvenir purchases and booking lightning lane skip-the-line passes on their favourite attractions.
A new mobile digital experience should aim to accommodate these same guest and business functions, whilst incorporating new technology and experience refinements.
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The Universal Orlando Resort helpfully presents guests with a control panel to quickly jump to key tasks; wait times, maps, order food and more. The app also presents a carousel of rides with the current shortest waits and another with new features or up-sell adverts.
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Similar to the Universal Orlando Resort app, the Disneyland Paris app presents guests with a control panel of 3 options to quickly jump to key tasks and up-sells. Another panel is displayed for guests to quickly find park hours and their operating calendar.
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Interestingly the Alton Towers app presents guests with a feed of quick links to find answers to frequently asked questions, such as directions and opening times. But also uses a tab bar to let guests explore queues, shops and more.
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Tokyo Disneyland Resort’s app features the map primarily when a guest first logs in, if the guest then taps the tab bar at the bottom of the screen, it pulls up a feed of primary task items such as restaurant bookings and park information as well as a carousel presenting new or popular upsells.
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The Knott’s Berry Farm’s app landing screen features many common elements of the other apps analysed as part of this project. The top half is given to the park map and a control panel of key information whilst the bottom half is given over to promoting upcoming events and popular activities.
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The Six Flags app once again presents users with a map and an attached control panel for quick access to popular elements of the park map such as food, rides, shows, and more. They also helpfully connect customers to the schedule, their park tickets and the ability to search.
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To help guide the prioritisation of features and to help with storytelling, I built a set of personas/cohorts.
These personas/cohorts can help me to define and understand guest needs, wants and actions and help design screens to help tell the story of these guests.
I’ve documented these personas/cohorts and the process of arriving at them in the article below.
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Starting at $399 per person, Disney World’s Annual Pass offerings allow guests access to the parks and other benefits at select times of the year. Annual Passholders tend to be locals or travel to Florida multiple times throughout the year.
As they generally visit frequently, Annual Passholders tend to have a lower wait time balking point (want to wait less) and tend to spend more days at the parks on average. These guests will also spend less time planning their trip in advance but use their gained knowledge both from their trips and their online communities to guide their days.
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Multi-generational families tend to feature young children, teenagers, parents, and grandparents. These families tend to be 5 members or larger and will move around in a group.
These families tend to focus on attractions, entertainment, and food that the entire family can enjoy. Often skipping over intense attractions in favour of the classic attractions. These families tend to be somewhat prepared, but hope for some spontaneous moments of magic.
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Young Families, besides parents, will often include one or more younger children who may be on their first trip to the Walt Disney World resort. These families will often spend less time at the parks each day, preferring to spend more time relaxing at their resort and give kids time at the pool or a nap.
These families often arrive at the parks with little planning and will tend to determine the activity and adventures of their day based on the feelings and state of the children.
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Adult Fans will research every part of their trip, follow the latest news and updates from the parks even when they’re not there, and will tend to wait longer in lines for their favourite or new attractions. Fans will also look to find the best snacks, souvenirs, or places to watch fireworks.
Adult Fans will plan their trip extensively and will also use their gained knowledge to ensure they’re riding the correct rides at the right time and making the best use of their time.
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A social outing for friend groups aged teen through to middle-aged adults. These groups of guests often visit to find the most thrilling or best rides Disney World has to offer. These groups will also spend more time socialising in the park than trying to ride every ride they can.
These groups will also tend to show up un-planned and ride what they can, with little to no aim to ride any certain rides or see any certain entertainment offerings.
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International guests tend to be also one of the above family or friend types but will be on their first or once in a lifetime visit to the Walt Disney World Resort. These guests will have done a range of research levels, often planning their trip well in advance.
These guests are looking to make the most of their trip and try to do as many rides, entertainment, and food options as they can before they leave. These guests will also often be prepared to spend more on their trip per day than other cohorts.
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Club Disney would be a new, much-needed loyalty rewards program for Disney park, hotel and cruise line guests. The program would reward guests for visiting and booking with Disney, by purchasing Disney products and by using their services.
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Beacons of Magic sends guests on a quest to re-ignite the magic across the Disney Parks and resorts. Guests will be able to re-ignite magical beacons by completing tasks, puzzles and games, often competing against each other to become more powerful, complete tasks quicker and light more beacons.
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The switchback queue was an innovation of its time, but guests deserve better, more immersive ways to experience their favourite attractions. NextGenQ is a program to uplift key attractions to have queues that are designed around open spaces, boarding groups, interactive experiences and more.
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Whilst virtual queues have been proven to be ineffective for individual popular attractions, having a suite of attractions utilising a virtual queue system would help guests get more out of their day, replacing typical wait times with virtual boarding groups.
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I’ve designed this IA map around key features and tasks Walt Disney World Resort guests frequently need or reach out to with urgency. This IA map presents the top-level features and structure of the app, as guests diver deeper into features the structure of the app should continue to make sense and allow for easy navigation.
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The following wireframes and their evolution helped to inform the design style, feature layout and structure of the app. These wireframes were among many sketches and variations upon wireframes until I arrived at the IA structure and design style for the app.
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A map is often at the centre of any visit to a theme park. Used for finding attractions, food and restrooms, guests are often left standing in the centre of a path wrangling a massive fold-out map.
With this redesign, I ensured that a powerful map was easily accessible by users. The map provided features not generally expected by a theme park, and that ultimately made the experience of exploring and finding easier.
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The ‘My Plan’ section of the home screen allows users to easily plan and manage their day at the Walt Disney World resort. From automatically seeing their dining reservations, fast passes, lightning lane purchases to manually adding their favourite attractions, events and parades.
Plans can easily be shared amongst multiple guests and can be updated throughout the day based on recommendations from the app.
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The ‘Tip Board’ section of the home screen helps guests to find the best attraction or show to experience right now and what to plan for next. The tip board is there to help promote guest movement and sell lightning lane passes, helping the business accomplish an increase in customer satisfaction and revenue-raising simultaneously.
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From browsing wait times to finding the best snacks within the parks, the ‘Explore’ section helps guests find everything they can do, eat or experience on Walt Disney World property.
Guests can filter by wait times and attractions, food and drinks, parades and fireworks, shows, restrooms and more. It also acts as a space for the business to promote add-on experiences, products and services.
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Guests are invited to pick a side; to become a Hero and re-light the beacons bringing magic back to the world, or to become a Villain and cause mayhem and mischief. Guests will choose their adventure and the real world will react around them based on their decisions, accomplishments and more.
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Disney Genie is a virtual personal assistant designed to help answer guests’ everyday questions, help plan their day and make their day more magical. Guests can get answers to questions like:
‘When do the busses go to Magic Kingdom?’
Disney Genie can even help book things like dining reservations, fast passes, park tickets and more.
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Here guests can review the purchases they’ve made using their WDW Digital Key or Magic Band and keep track of their budget. Guests are also able to manage connected accounts including those of their kids and other family members.
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Guests get a digital key which they can use as their ticket to get into parks, their hotel room key or even as a card to make purchases throughout the resort.
Guests can also choose the artwork that appears on their digital card, selecting from a range of default designs or choose to use a design that displays their loyalty level with ClubDisney (a conceptual Disney rewards program).
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With this project, I’m proud of the process I went through to understand the problem, where the industry was heading, and what an ideal version of the Walt Disney World app would be for myself and for other guests.
I’m proud of the visual design; achieving both a playful design whilst keeping consistent with the clean design direction of apps in general.
I’m also proud of the level of thinking that went into this project, and the level of documentation I’ve been able to gather to help tell the story to you and others.
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Besides being limited in data and user testing ability (which is something I hope to do with every project), there are a few pieces of this project that I wish to continue working on, evolving and enhancing to meet my and other users’ expectations.
One of the main aspects that I’m still not happy with is the home screen. With the amount of information that guests need to plan their day and understand what to do next, I’ve had a hard time designing a home screen that’s able to show this information in a clean and simple manner.
I also feel as though the Beacon and Chat features need more documentation and exploration to better showcase my thinking. As well as doing prototyping these features and testing them with users to understand their value and their desirability.